NURBS (spline) modeling is a form of modeling that is used to to create realistic curves with a mathematical model.
Friday, May 15, 2015
Monday, May 11, 2015
Thursday, April 16, 2015
Friday, February 20, 2015
PlayStation Vita Model
In this project, I created the PlayStation Vita, a product of Sony. In this project, I faced numerous challenges, such as created the small, open areas on the bottom left and right of the Vita, which I overcame by extending the body of the Vita in a different way than I began.
Friday, January 16, 2015
Wednesday, January 14, 2015
Donuts (Not Finished, Old Project)
Sorry I didn't entirely finish, just wanted to throw something up here while I could. A few of the challenges I faced included the fact that I was absent for a lot of this project so I had to work VERY quickly to catch up, which I wasn't able to entirely do. Another problem I had is the large amount of grain to the pictures, I don't know how to fix that and I never got around to asking since we've been on other projects.
Friday, December 19, 2014
Cookie Modeling
Reflection: In this project, I faced numerous challenges I had to overcome. Originally, I had trouble with creating a nice area that would fit well with a bakery with the materials and images I had. A few other were creating the cookies, as once I would add them to a layer with the other items, the program would become very slow and I had to work slightly differently to get that done. I had a slight trouble with coming up with a natural colored light that would reflect on the surfaces correctly.
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